This includes a short kill distance and a small field of vision for Impostors. If players are struggling to figure out exactly how to configure their settings for this mod, they should use the same base settings as the Hide and Seek game mode. Groups can decide on some of the peripheral options, such as whether the Impostors are allowed to sabotage the map and, if so, which acts of sabotage they can use. This is a prop pack, with some stuff from the 1950s It features a a dresser, a nightstand, a couch, a table lamp, a television, a radio, two beds, a telephone, a wall telephone, a bathtub, a toilet, a bathroom sink, a fridge, a stove, a dinin. Crewmates will need to come out of hiding to perform tasks, which can be risky and alert the Impostor of the crewmate's prop identity, making it easier to kill them. Impostors will need to figure out what is a real prop and what is a crewmate in disguise. Crewmates and Impostors can hide by positioning themselves in a suitable hiding spot based on their prop. There are ways to make other assets hats for this mod as well, which Spect0rr describes in his video.Īt the start of the game, the Impostors can announce themselves, but they do not need to say which prop they are. Players can select their prop the same way they would select a hat or skin from the laptop in the lobby.